view toys/which.c @ 233:d4176f3f3835

Zap toys/Config.in and instead create generated/Config.in from contents of toys/*.c. Move relevant info into comment at the top of each toys/*.c. Also convert more of Makefile into a thin wrapper around shell scripts that actually do the work. (Makefile is only still there for the user interface.)
author Rob Landley <rob@landley.net>
date Sat, 19 Jan 2008 17:08:39 -0600
parents 30a6db5a95c2
children 163498bf547b
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/* vi: set sw=4 ts=4:
 *
 * which.c - Find executable files in $PATH.
 *
 * Copyright 2006 Rob landley <rob@landley.net>
 *
 * Not in SUSv3.

config WHICH
	bool "which"
	default y
	help
	  usage: which [-a] filename ...

	  Search $PATH for executable files matching filename(s).

	  -a	Show all matches
*/
#include "toys.h"

#define OPT_a   1

// Find an exectuable file either at a path with a slash in it (absolute or
// relative to current directory), or in $PATH.  Returns absolute path to file,
// or NULL if not found.

static int which_in_path(char *filename)
{
	struct string_list *list;

	// If they gave us a path, don't worry about $PATH or -a

	if (index(filename, '/')) {
		// Confirm it has the executable bit set, and it's not a directory.
		if (!access(filename, X_OK)) {
			struct stat st;

			if (!stat(filename, &st) && S_ISREG(st.st_mode)) {
				puts(filename);
				return 0;
			}
			return 1;
		}
	}

	// Search $PATH for matches.
	list = find_in_path(getenv("PATH"), filename);
	if (!list) return 1;

	// Print out matches
	while (list) {
		if (!access(list->str, X_OK)) {
			puts(list->str);
			// If we should stop at one match, do so
			if (toys.optflags & OPT_a) {
				llist_free(list, NULL);
				break;
			}
		}
		free(llist_pop(&list));
	}

	return 0;
}

void which_main(void)
{
	if (!*toys.optargs) toys.exitval++;
	else {
		int i;
		for (i=0; toys.optargs[i]; i++)
			toys.exitval |= which_in_path(toys.optargs[i]);
	}
}