view scripts/install.c @ 1189:95ae2805622f draft

Add Szabolcs Nagy's deflate/inflate code from git://git.suckless.org/flate Confirmed with him on IRC it's ok to use under toybox license, glued the files together and hammered square peg into round hole, no other changes yet.
author Rob Landley <rob@landley.net>
date Fri, 31 Jan 2014 06:01:30 -0600
parents 786841fdb1e0
children 5f8fe22a33b8
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/* Wrapper to make installation easier with cross-compiling.
 *
 * Copyright 2006 Rob Landley <rob@landley.net>
 */

#include "toys.h"

#undef NEWTOY
#undef OLDTOY
#define NEWTOY(name, opts, flags) {#name, 0, opts, flags},
#define OLDTOY(name, oldname, opts, flags) {#name, 0, opts, flags},

// Populate toy_list[].

struct toy_list toy_list[] = {
#include "generated/newtoys.h"
};

#define TOY_LIST_LEN (sizeof(toy_list)/sizeof(struct toy_list))

int main(int argc, char *argv[])
{
  static char *toy_paths[]={"usr/","bin/","sbin/",0};
  int i, len = 0;

  // Output list of applets.
  for (i=1; i<TOY_LIST_LEN; i++) {
    int fl = toy_list[i].flags;
    if (fl & TOYMASK_LOCATION) {
      if (argc>1) {
        int j;
        for (j=0; toy_paths[j]; j++)
          if (fl & (1<<j)) len += printf("%s", toy_paths[j]);
      }
      len += printf("%s\n",toy_list[i].name);
    }
  }
  return 0;
}