view toys/clear.c @ 589:7013fd450ff4

Changed my mind about the design again, now callback is dirtree_opennode() and recursion choice is how caller interprets flags.
author Rob Landley <rob@landley.net>
date Fri, 01 Jun 2012 20:27:51 -0500
parents c5c11dff9308
children
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/* vi: set sw=4 ts=4:
 *
 * clear.c - clear the screen
 *
 * Copyright 2012 Rob Landley <rob@landley.net>
 *
 * Not in SUSv4.

USE_CLEAR(NEWTOY(clear, NULL, TOYFLAG_USR|TOYFLAG_BIN))

config CLEAR
	bool "clear"
	default y
	help
	  Clear the screen.
*/

#include "toys.h"

void clear_main(void)
{
	write(1, "\e[2J\e[H", 7);
}